We're looking for practitioners with real stories; not polished keynotes. If you're building, leading, or researching in design, we want to hear from you
UXSA talks come from practitioners in the work; not commentators on the sidelines. You don't need a big title or stage experience. You need something worth saying and the willingness to say it.
5 conversations we need to have.
Start with a question, not an answer.
The strongest talks begin with what we call a seed question, the single question at the heart of your talk that everything else orbits around. It should reflect something that genuinely moves you, resonate with the audience, and connect to something bigger than your specific role
Example seed questions
"If AI can generate a wireframe in seconds, what is the thing a designer uniquely contributes?"
"Why do digital tools built for township businesses keep failing, and what would it take to build one that doesn't?"
"If AI can generate a wireframe in seconds, what is the thing a designer uniquely contributes?"
"What happens to a design team's culture when half the production layer is automated?"
Put it in one paragraph.
Before you submit, test your topic with this structure. If it feels true — not forced — you probably have a talk worth giving.
Talk Pitch Template
"I'm exploring [your central question] because [why it matters to you]. This question is important because [broader stakes]. By examining this deeply, [what insights or changes become possible]."
Talk Pitch Template
"I'm exploring 'What should education look like when knowledge is no longer scarce?' because my own experience as a college dropout who found success through self-directed learning showed me how outdated our assumptions have become. This question matters because millions of students are in systems designed for scarcity while we live in an age of abundance. By examining this deeply, we can discover how to move education from knowledge delivery to wisdom cultivation."



